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When I was a young-ling, we had arcades and bowling alleys to play games slightly better than the Atari home gaming system. The VIC-20 home computer system was the predecessor to the Commodore-64. Growing-up during a time before wireless phones and graphics better than the Atari, I really enjoyed the text-based adventure games. To this day, I can recall images in my mind of what I imagined while reading the descriptions of the environments I got to explore. For many years I have had a fascination with neural networks and how I could use them in my own programs. I want something like a text-based adventure or Multi-User Dungeons (MUDs), or Zork, using basic rules of Dungeons & Dragons with a feel similar to Gauntlet or Diablo using only Arduino 328p microcontrollers, an LCD Shield with buttons, and an 8x8 LED Matrix.”

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