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Pixel and play is an interactive game console based on a Neopixels matrix and the Arduino Nano BLE sense

This project was born in ‘Creative Electronics’, a BEng Electronics Engineering 4th year module at the University of Málaga, School of Telecommunications.

Pixel and play is an open hardware/software project to make the creation of interactive games easy. This Instructables is a detailed assembly guide of the console. But that’s not all the game. We also provide an Arduino library with lots of processing like methods and several game examples and demos and even a processing app for painting images etc.

Find all .stl (3d) and Gerber (PCB) files to build your own Pixel and Play console at Open Hardware Github. You can install the library either using the Arduino library manager or downloading it directly from our GitHub repository. Also an instructables

The big picture:

Pixel and Play is an open hardware/software project with the aim of simplifying the creation of interactive games based on Neopixel matrixes. We provide an Arduino library and a console design alongside all files needed to replicate it, casing 3D models, PCB Gerber files, and an assembly guide.

Supplies:
Hardware:

16x16 RGB Display WS2812B chip – Recommended
Arduino Nano 33 BLE Sense
2x battery 18650 3.7V 3000mAh
Battery case for two 18650 in series
PCB and its components, detailed later.
Soldering wire
Wires
3D printer, or a friend with one ;)
Tiny woodscrews

Software:

Arduino IDE 1.8.10 - Required
3D printer SW (Cura for our 3D printer) - Required
Processing 3.5.4
KiCAD 5.1.5
SolidWorks 2019”

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