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In 1972, Atari developed Pong! From a similar game of Magnavox, improved the idea of ​​a Ping Pong game, and included it in an Arcade format. At that time, the game was difficult to build, and was not programmed as such (there were no microprocessors), but consisted of a series of chips, a work that only experts in the field could develop. Today, thanks to microcontrollers, we can make the game, without wasting much time on hardware, and concentrating on programming. In this instructable, I play a Pong game using an Adafruit Feather M0, with an OLED (Featherwing). Here I detail the construction, but also explain how to plan and develop the code, and leave with a couple of challenges at the end.”

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