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A glove powered by soft robotics to interact with virtual reality environments

Engineers at UC San Diego are using soft robotics technology to make light, flexible gloves that allow users to feel tactile feedback when they interact with virtual reality environments. The researchers used the gloves to realistically simulate the tactile feeling of playing a virtual piano keyboard. Engineers recently presented their research, which is still at the prototype stage, at the Electronic Imaging, Engineering Reality for Virtual Reality conference in Burlingame, Calif. Currently, VR user interfaces consist of remote-like devices that vibrate when a user touches a virtual surface or object. “They’re not realistic,” said Jurgen Schulze, a researcher at the Qualcomm Institute at UC San Diego and one of the paper’s senior authors. “You can’t touch anything, or feel resistance when you’re pushing a button. By contrast, we are trying to make the user feel like they’re in the actual environment from a tactile point of view.” Other research teams and industry have worked on gloves as VR interfaces. But these are bulky and made from heavy materials, such as metal. The glove the engineers developed has a soft exoskeleton equipped with soft robotic muscles that make it much lighter and easier to use.”

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